AI Insights · Timothy · March 2022
Top 5 Cartoon Fantasy Games in Europe Q1 2022 Performance
Discover how the top 5 cartoon fantasy games performed on a unified platform in Europe during Q1 2022, with insights into downloads, revenue, and active users.
The first quarter of 2022 saw notable performances from the top 5 cartoon fantasy games in Europe on a unified platform. Here's a detailed look at their trends in weekly downloads, revenue, and active users.
My Talking Tom 2 from Outfit7 Limited experienced stable weekly revenue, peaking at around $11.9K at the end of December and maintaining an average of approximately $9K-$10K throughout Q1. Weekly downloads saw a significant peak at 534K in the first week of January, followed by a gradual decline, ending the quarter at 376K. Active users started strong at 4.9M and showed a slight decline to 4.2M by the end of March.
My Talking Angela 2, also from Outfit7 Limited, showed varied weekly revenue, with a peak of $11K in the last week of February. Downloads started high at 469K in early January but saw a steady decrease, closing the quarter at 303K. Active users fluctuated, peaking at 1.4M in late February and ending at 1.3M in March.
My Talking Tom Friends reported a peak weekly revenue of $9.8K in the first week of January, followed by a steady decline to around $6.3K by late March. Downloads were highest at 486K initially but saw a gradual decrease to 353K by the end of the quarter. Active users remained relatively stable, starting at 4.7M and ending the quarter at around 4.3M.
My Talking Tom maintained consistent weekly revenue, averaging around $4K-$5K, with minor fluctuations. Downloads showed a rising trend from 336K in early January to a peak of 390K in early March, before slightly declining to 340K by the end of March. Active users increased from 2.6M in December to a peak of 3.3M in February, then slightly decreased to 3M by the end of the quarter.
On the other hand, Candy Crush Saga from King demonstrated robust performance, with weekly revenue consistently above $3.5M, peaking at over $4.2M in mid-March. Downloads, however, showed a downward trend from 471K in early January to 346K by the end of March. Active users remained strong, starting at 6.2M and peaking at 6.9M in late February, before slightly declining to 6.3M at the quarter's end.
These insights are derived from Sensor Tower's data, providing a comprehensive look at the performance of top cartoon fantasy games in Europe. For more detailed analytics and trends, visit Sensor Tower.